


The mountains of northern Angmar contained the ancient Dwarven city of Zarak Dûm. Its mines were rich in precious ores, and the Dwarves there once prospered. The complex was never large as Dwarven cities went, for it was too close to Khazad-dûm to become a great gathering place. Instead, it served as one of the many Dwarven outposts, such as those in the Blue Mountains, from which the residents of Moria received precious metals and gems. Among Men, the existence of Zarak Dûm was but a rumor, since the city had been abandoned in the century before the coming of the Witch-king. The Dwarves of Zarak Dûm were victims of a devastating plague, and few survived to report the disaster to their king. The tumultuous events of the North in the following centuries prevented the Dwarves from reoccupying the city. Yet many still found the thought of the uncollected treasure lying in Zarak Dûm seductive, and were it not for the Witch-king the city would surely have been reclaimed. Unknown to the Dwarves, though, Zarak Dûm had become the new home of Scorba the Worm.After Scorba had vanished the halls of Zarak Dum had become home to goblins.
Adventures[]
Scorba's Lair at Zarak Dûm is best suited for adventures in TA 1700. Earlier or later campaigns would find the complex inhabited by Dwarves: as such, the place would best serve as a base for wilderness sorties.
References[]
- MERP:Angmar (2nd Edition)