At the height of his power the Necromancer of Dol Guldur had become a powerful ruler, dominating southern and central Mirkwood as well as the lands east of Mirkwood, the Eastbight, and most of the Brown Lands south of it, and even parts of the Anduin Vales west of it. Supreme Head of the Necromancer's Dominion (S."Dor Guldur") was the Necromancer, who never appeared openly and whose identity was a well kept secret, many observers and even some of Dol Guldur 's Citizens believed the Necromancer to be identical with the Gonon-u-Kazgûmhoth. or the Khaunûlor-u-Thrûnga Burlauga.
Population[]
Dol Guldur was populated by the Orcs of Mirkwood, subdivided into several Tribes and clans, and the mannish population or Guldurim, most of them either of Northron or Easterling descent. The Balchoth and Gramuz of Eastern Rhovanion were tributary to Dol Guldur too.
Language[]
Since the first language of most of the mannish population was either Rhovanian or an Easterling dialect, the common tongue Westron was common in everyday affairs, although the Guldur dialect was quite harsh and had many influences from Orcish or the Black Speech.
Religion[]
In the beginning the Cult of Dol Guldur was a superstitious worship of death. The Orcs of the Realm had various barbaric tribal cults, and the Balchoth followed their superstitious eastern cults, the worship of Maladûm. Later, after the Necromancer's true identity had been exposed and Sauron had officially returned the Cult of the Eye with Sauron being worshipped as the Dark Lord becoming the official religion of the Dominion.
The Necromancer, or Burlaugash, was the High-Priest and Prophet of the Dor Guldur, although he was represented outside by his chancellor, the Guldur Mouth or Ómauk-u-Burlaugash, who served as Dol Guldur's chancellor (Khaunúlor) and presided the conclave of the Guldur Sorcerers, the priests of the Necromancer.
Economy[]
Mirkwood alone was not an adequate source to supply the Armies of Dol Guldur, so the Necromancer maintained vast plantations, tilled by thralls and slaves, north of the Brown Lands, and was supported by the Balchoth, who controlled the eastern Plains and collected tributes from the farmers and herders of Wilderland.
Settlements[]
Ânghum-maudhûl; Ânug-stazg; Burh Widu; Dol Guldur; Flahoz-Blogrum; Ilmaryen; Ashúrz Maufulug; Audaghaim; Barad Angol; Burgûl-stazg; Bûrzkala; Fennas Guldur; Garmadh-maudhûl; Gath Ulunn; Gâthlata; Gostannon; Haunted Inn; Kravod; Krul Lugu; Kúfuzg Lagúrz; Lug Lugdúmp; Lughâsh; Maudhûl-ulur; Meonid's Watch; Mithechad; Naur-hoit; Raiderhold; Rof's Wood-Cave; Romenost; Sarn Goriwing; Skauril's lair; Smallug; Sâd Doldúr; Sâd Gúlnir; Sâd Morangol; Strayhold; Thangúlhad
Administration[]
While the Burlaugash was the official Lord of the Realm, the main duties of administration were fulfilled by the Gonon-u-Kazgûmhoth, the Warlord of the Horde of Guldur (B.S."Kazgûmhoth"), and the Khaunúlor-u-Thrûnga, the Chancellor of Guldur or Guldur Mouth who ruled the Conclave and was senior to the Snagagoth, the Master of the Hrizgthraki or Slavers. The highest officers of Guldur were the five Gothu or Lords, the Gothtûtûl or Master-Smith, the Imga Urdanûk or first high-commander of Guldur, the Snagagoth, and the Fha-Laugash or High-Priest.
Military[]
The Guldur Horde was divided into three divisions, or Urhoth, the Imga, Mak and Kirn. Every regiment was divided into several regiments leach led by a Drartul (B.S."Captain") who is assisted by several Ujâki who lead the normal Dogi or Soldiers. The Horde was led by the Imga Urdanûk who is subject to the Gonon. Additionally, there was a small troop of five elite Rangers, the Grimbúrz, who lead the Grimburî, the Woodsmen of Guldur. These were not part of the Kazgûmhoth but answered directly to the Gonon.
Regions[]
Ashenlades; Aur Esgalbar; Brown Lands; Dor-Rhûnen; dourstocks; Drownholt; East Bight; Emyn Lûm; Fulginheim; Emyn Guldur; Gathbúrz; Mirk-Eaves; Mountains of Mirkwood; Nan Lanc; Scuttledells; Southern Mirkwood; Talath Harroch; Taur Morvirith; Warnelanth