The New Notion Club Archives
Advertisement
The New Notion Club Archives
Wetwang
(S. Nindalf)

Deadmarshes

Nindalf (LotRO)

Nindalf

Location of Nindalf (MERP)
Type
Marshes
Region

Wetwang (S. Nindalf, from nîn (“wet”) + talf (“flat field, land”)), the joining of the Anduin and the Entwash, turned the region south of the Emyn Muil into a vast and tangled wetland, home to several primitive tribes of Marshmen.

Throughout the Third Age, Nindalf was a land healthy enough in the way that a swamp is healthy, throbbing with animal life. Like any rich water-land, the marshes took and gave: they were always the source of many diseases which afflicted the local Men. Yet those same Men could count on eating as well or better than any in the lands ruled by Gondor, for these marshy acres were once filled with game.

Places of note[]

Kelvar[]

Beavers Black Bears Black Mink Deer Feral Dogs Fish Fishing Cat Frogs Gorecrows Green winged Crows Hart Hawks Horses Marsh Adders Marshcats Newt Pied Swans River Toads Songbirds Stags Turtles Waterfowl Wild Boars Wild goats

Olvar[]

Beeches Cattail Curulot Daynet Domesticated Mudbean Elendil's Basket Fern Grabwort Larches Latha Maples Menelar Pangwood Parsnip Pines Pink Waterlilies Red Willow Reeds Scented Rushes Spruces Sweet Galenas Tyr-fira Ucason Ul-Naza Water Hemlock Wild Carrots Wild Rice Zulsendura

References[]

  • MERP #8020: Dagorlad and the Dead Marshes
Advertisement