Two independent realms co-exist beneath the eaves of Mirkwood 's trees. The Silvan Elves of King Thranduil wander the northernmost reaches of the forest (the Woodland Realm), while the rustic Woodmen occupy the regions bordering the Men-i-Naugrim. The southernmost portion of Mirkwood was ruled by the Necromancer of Dol Guldur.


  • Type: Mixed Forest
  • Area: 77,400 square miles
  • Elevation: Average - 1,012 feet. Lowest point:  Tauraelin (S. "Forest Marshes") 617 feet.  Highest point:  Amon Lanc (S. "The Naked Hill" ) 5,266 feet.
  • Climate: Average Annual Precipitation:  20-40 inches. Mean Annual Temperature:  45-55°F.  Average Low - Ninui:  10°F average high. Urui: 90 °F
  • Composition: The rocks which lie underneath the great forest of Mirkwood are primarily sedimentary strata of limestone and shale. There is some evidence of volcanic activity sometime in the past, notably the cinder cone of Amon Lanc and the Mountains of Mirkwood, which are a huge projection of granite through the surrounding sedimentary layers. The Mirkwood Elves have mined some gems from these mountains in the past. If any significant finds yet exist remains to be seen.
  • Notes: Mirkwood is a great forest of oaks, maples, elms, conifers, and a countless variety of undergrowth. Though Mirkwood is a part of Rhovanion, it is so imposing a feature on the map that it merits special mention.

Mirkwood holds a number of communities, from the Orcish servants of the Necromancer, to the reclusive Woodmen, to the graceful Silvan Elves. Since around the year T.A. 1000, a Shadow fell in the southern reaches of Mirkwood. There, the trees grew twisted and evil, allowing little light through their gnarled boughs. Trolls, fell beasts, and giant spiders made  their homes in this part of the forest, and Men gave the region a wide berth. The forest is less dark to the north, but a heavy aura of gloom nevertheless permeates the air among the trees. Only three paths cross through the forest, and travellers who stray off them may never be seen again. Travellers in Mirkwood should go well armed and in a large group.


Ainur: Enna San Sarab Radagast Sauron


By T.A. 3019: Tindri Bofri Son of Bofur


Aerandir the Short Argaldor Arhendhiril Arien of Mirkwood Avaralas Bladorthin of Edhellond Camaron Camthalion Eglavirdan Falastor Galion of Mirkwood Gondnith Huinen the Seer Indossa Itaril of Mirkwood Legolas II Greenleaf Lianna Magoron Nimloth Ohtar of Celebannon Ormal the Lampmaker Oropher Ringlin of Ceber Fanuin Silinde Tauressar Tauriel Taurion Thranduil


By T.A. 1640: Berubaur Beruvacar the Bôm Barca Barnbinevia Dâsakûn Gorovod of Dol Guldur Grimburgoth Gundramma Meonid-Ito the Assassin Taladhan Wulfila of Vidubaurg

By T.A. 2941-3019: Arcamir Beadula Beorn the Skinchanger Brander Ceawin the Generous Dolwin Eradan Fram Framson Gisolph Grimbeorn Grimburgoth Gwina Halbrech the Wine-Seller Nathir Odovacar the Woodman Sorceress of Mirkwood Wacho the Bold Taladhan

Orcs: Ashrâk Athdurub Athgrat Âthruk Bokdankh Bolgbarz Darúk Drûzhag Durkam Durshâtaz Fektalgh Fikthrug Fotak Gazkhlát Goblok Gormuk Grashûkh of Dol Guldur Grishbugud Grumk Hagrakh Juithrech Marlurg Morsharpat Morsháti Muggrath Nulfríb Shatog Skoralg Snakfrúm Talûntûm Tímurzgrat Ukhurk Ukrish Ulkúrzlam Yagrash Zagfra


Bel-bilinc Blackbole Forest Dragon Sentinel Oak Wolf's Daughter

Note on naming over the Ages:

  • First Age and Second Age: Greenwood the Great or Great Greenwood (S. Eryn Galen)
  • Third Age: Mirkwood (S. Taur-nu-Fuin [Forest under nightshade]) or the Forest of Great Fear (S. Taur-e-Ndaedelos)
  • Fourth Age: Wood of Greenleaves (S. Eryn Lasgalen)

Places of Note

By T.A. 1650:

By T.A. 3019:



Blackbirds Black Emperors Black Forest Bats Black Squirrels Cavern Guardians Crows Eyes of the Forest Forest Flies Forest Spiders Gorcrows Great Bats Great black Bears Great Spiders Forest Wolves Snakes Sparrows Guldur Statues Mirkwood Bats Owls Ravens Small falcons Squirrels Undead Werewolves White Statues Wild Dogs Wolves


Awakened Trees Din Fuinen Furry Oak red berries White trumpet




  • wiki
  • MERP:Northern Mirkwood - the Wood-Elves Realm
  • MERP:Southern Mirkwood - Haunt of the Necromancer
  • MERP: Mirkwood - The Wilds of Rhovanion
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