Carnestad

This short, squat mushroom has a bright red cap and a thick, brown stem. When collected and properly prepared, carnestad (Sindarin for ‘red healing’) neutralises diseases, breaks fevers, and clears up the bothersome symptoms of most sicknesses. The Elves of Mirkwood jealously guard the areas where carnestad flourishes. Many intruders such as Men and Orcs venture into Mirkwood to recover as many of the mushrooms as possible. While the Men do so to sell them or make use of their healing properties, the foul Orcs seek only to deny others access. The giant spiders of Mirkwood commonly build nests above patches of these mushrooms or lurk near them, eager to fall upon those who seek to gather them. Location: Mirkwood Find TN: 10 Prepare TN: 8 Fresh Term: 1 month Prepared Term: 4 months Effect: After taking a dose of this herb, a character may immediately make a Stamina test (TN 10) to recover from any diseases he currently suffers. If this test fails additional doses have no effect on the existing diseases. Recovery is a gradual process which takes place over the course of 1d6 days.