S.A. 1696

Mordor Edit
Mordor is currently filled with hundreds of Orcs, none of which are actually black orcs. Cirith Ungol has not been built yet, and there are also no Olog-hai. The Black Trolls and Black Orcs come later in the Third Age. Mordor houses many evil spirits (Corpse Candles, Mewlips, and maybe some Giant Spiders). Sauron gathers all evil to him in hopes of ruling the world as his teacher Morgoth dreamed of.

Barad-dûr
Sauron, now known as the Lord of the Rings, is the undisputed lord of the black land of Mordor. From the Dark Tower of Barad-dur does Sauron watch and plan his events for world domination.

Orodruin
This is where Sauron forged the One Ring, and the eventual place where it would be destroyed. To control all others, Sauron poured his will to dominate all life...One Ring to rule them all! Now Mount Doom is controlled by the will of the Dark Lord in his Dark Tower.

Shelob's Lair
Shelob's Lair is where the famed daughter of Ungoliant resides. Shelob holds no love for anything good, but she is not a fast ally of Sauron either. However, the One Ring binds all and Shelob may soon be utilized against the forces of the west, and this is where Cirith Ungol would eventually be founded by Gondor.

Grey Mountains
Grey Mountains might be filled with Dwarfs.

Utter South
Some time before the end of the First Age and the beginning of the Second Age, Drul Chaurka flew to the South Land to establish himself a king among the locals. Ardor or the Utter South has now become the domain of others and it is said that others occupy his once great fortress in the Utter South.

Withered Heath
The Withered Heath has been settled by the dragons sometime during the Second Age after the War of Wrath. Currently, Agburanar and his dragon spawn are the masters of this region. The two sons of Agburanar, (Gostir and Scatha), are two mighty Cold Drakes in this region.

Wonder Woods
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Tol Himling
Tol Himring is where Maglor is said to still wonder the shores. Whether this is true or not has been unfounded as he was never seen by the elves again. On this island is a garrison of Noldorian and Sindar adventurers that are headed by the mariners Erellont, Aerandir, and Falathar. The Noldor and Sinda currently hold this, area and manage the old fortress of Himling. They will answer Gil-Galad's summons and protect the borders of their island and Lindon if they need to.

Tol Fuin
Tol Fuin had been the sights of many evils. The taint from Sauron's reign in the forest of Taur-nu-Fuin have left evil creatures in it. The Numenorians have managed to settle here and established a whaling colony.

Tol Morwen
The sight at which Turin is buried the black blade known as Gurthang awaits to be reforged. Adhering to the prophecy of Dagor Dagorath, that this blade would be Morgoth's bane, powerful corrupted spirits haunt this island. Hurin, Turin, and Nienor all bore the curse of Morgoth and they all committed suicide. Their spirits can't find rest and bear Morgoth's curse; They will fight those that seek to disturb their graves for the black blade. Only fool hearty adventurers would come to this place to face the greatest of men and his children.

Pelori
The mighty mountains that house many powerful entities, the Pelori are still guarded by two powerful warrior spirits known as Makar and his sister Meássë. Together these two Maia, train with Tulkas--though once close to Morgoth, Morgoth's evil has shamed them and now they serve to only fight and defend Aman from all threats.

Ilmarin
Known as the "Mansions of Manwe and Varda." This is where the King and Queen of Aman sit. Ever devoted to Eru and his laws, Manwe and Varda are trying to fulfill God's will by removing Aman from the planet. The Valar have received instructions from Eru himself after dealing with Numenor.

Halls of Mandos
The Halls of Mandos is place where the dead go to be judged by Namo. His wife Vaire also resides here, weaving the history of Arda. Many beings that are destroyed in the conflicts of middle earth are sent here to be placed in holding cells, Void, or a path designed by Eru. When Namo leaves for war, Amnon, Pallando, and Gorgumoth maintain a vivid watch over the people/spirits of the world.

Mansions of Aulë
These mansions is where Aule trains and crafts. Ever the hardworking Valar, Aule iscurrently setting up a special hall for the Dwarfs that are judged by Namo. This is also the place where Curumo resides and continues to serve as the chieftain of Aule's people.

Pastures of Yavanna
These pastures is where Yavanna dwells. Often Aule, her sister, or brother/sister-in-law would come to visit the animals and creations of Yavanna. Here Yavanna is caretaker of all the Flora and Fauna of Aman. In Arda, as it is in Aman, the pastures hold all life that is, was, or has been in Arda. Aiwendil works here for Yavanna helping take care of the animals in the area.

Woods of Oromë
These Woods are owned by the master of the Hunt, Orome. Sitting atop Nahar, Orome roams these woods whenever he pleases and has time. His wife, Vana, attends the flowers here and will often depart to the pastures of her sister to put flowers there as well. Currently, Alatar maintains Orome's forest when the master of the hunt is away.

Gardens of Lórien
These gardens are where Irmo manages the dreams of all of Eru's children. Este also dwells in this region with her husband. Besides the many dreams of elves that exist here, there are many Great Glow Worms that live and thrive here. Olorin is known to be a dream weaver as well and frequents here often.

Halls of Nienna
The Halls of Nienna is where Nienna stays and bears the burdens of the world. She sorrows for those who have gone through atrocities and weeps for the destruction of the world. Olorin has often visited her and learned empathy for the children of Eru. Currently, Melian also resides here, lamenting her loss of Elwe.

Valmar
This is the most likely place Tulkas resides. Here Nessa will come and visit him but she will often go back and forth to the Woods of Orome. Tulkas trains his folk and many others to achieve their max potential as warriors of God. Eonwe is also present here and is not only the weapons master of Aman, but he is the best general as well. It is here that all of the Maia are poised for war against whatever threat comes their way.

Gates of Night
The Gates of Night, or more commonly known as the "Gates to the Void" is a special gateway on the planet of Arda that allows beings to step through into space. Its sister gate, the Gates of Morning, do the same thing on the Eastern side of the world. Morgoth has been cast through these "doors" and banned from stepping foot back into Arda, but his seeds of discord still affect the world for the coming ages until the end of the world.