Risus Conversions

Ideas for Roleplaying in Middle-Earth with Risus, a very simple P`n`P RPG System.

Main Cliches

 * Artisan
 * Beorning
 * Black Man of Far-Harad
 * Black Númenorean
 * Burglar
 * Corsair of Umbar
 * Dark Elf
 * Dunlending
 * Dwarf
 * Easterling
 * Ent
 * Fairy
 * Falathrim-Elf
 * Farmer
 * High-Elf
 * Haradron
 * Healer
 * Hobbit
 * Mariner
 * Miner
 * Minstrel
 * Noble
 * Northman
 * Orc
 * Ranger
 * Rider of Rohan
 * Scholar
 * Seer
 * Smith
 * Sorcerer
 * Snow-Elf
 * Snow-man
 * Tinker
 * Trader
 * Troll
 * Variag
 * Warrior
 * Wise
 * Wizard
 * Wood-Elf
 * Wood-Man
 * Wose

It could make sense to combine two cliches, for example Bilbo Baggins wasn't just a typical Hobbit, but a Gentlehobbit, a local gentry or noble and as such had different abilities than Samwise Gamgee, who was a simple Gardener.

Sub-cliches
Elves:
 * Far-sighted
 * Feared by Men
 * Immortal
 * Lightfooted
 * Strength and Speed
 * Talking to Trees
 * Powerful Mind

Other sub-cliches may be used if they are corresponding with the Elf's Background, for example a Wood-Elf should be a good Hunter, Tracker and Archer, A Falathrim Elf a good Mariner and a Noldo possibly a good Craftsman and Smith as well as a good swordsman, but posibly vain and cold or even illfated.

Halflings:
 * Hobbitish sneak and stealthiness
 * Resistance to Magic
 * Strength of the Halflings

Aditionally many Hobbits are a quite simple-minded folk, know little of Lore or culture and history and nothing about etiquette.They make bad criminals for their natural innocence and childlike naivity, but they do have skills in earthbound occupations such as gardening, taming animals and throwing stones or shooting arrows.

Dúnedain:
 * long-lived
 * hardiness
 * Man of the West

Dúnedain are often stronger, taller and harder than common men, almost compareable to the Strenght of the Elves, they are a traditional society and know a lot about lore and history. However the Dúnedain of the north are a reclusive Woodland-Folk, good hunters and fighters but a bit rough, on the other hand the Dúnedain of the south are the nobility of their realm, they enjoy etiquette but often have problems getting along with "lesser Men" and other folk in general.They are urban nobility and not quite streetwise.